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Champion Mastery; Currently up on S@20 if you don't know the details.
Topic Started: Mar 11 2015, 03:30 PM (2,068 Views)
LordHippoman
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Invoker
So, what does everyone think of this new feature being added? I like the idea of being able to "level up" and get rewards for playing champions you like. I would love a Gangplank or Malphite banner on my profile page. "Custom Emotes" sounds interesting, expecting maybe a little sparkle animation or something added to the /dance? (because let's be honest, they aren't going to go back and make a new animation for all 120something champs)

The Grade part worries me. Not because it's an arbitrary ranking of how well you did in that match, that's nothing new (Dominion), and only you can see it anyway, so it's not like people are going to hound you about it.

This is the part that bugs me a bit: "Grades are awarded based on your overall performance in the role along with the champion you’re playing and, crucially, where you’re playing them."

So, I won't get as many points because I prefer Quinn top instead of ADC? My friend who plays a kickass Jungle Taric is going to not get as many points because he's not support? This feels a bit too much like enforcing the Meta really heavily for my tastes. League has been locked into this "One Tanky DPS Top, One Jungle, One Mage Mid, Two (Support and ADC) Bot" meta for ages now, whereas you see new stuff cropping up very often in other MOBAs (DOTA had the Deathball, Aggressive/Defensive Trilanes, etc.)

IIRC Smite has a similar system to this, so if anyone's into that game, your input would be especially valued.
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ShadowKnight1224
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Every day is Lissandra Appreciation Day
The problem with Riot is that they have been taught time and again that whenever they let out of meta strategies flourish, they completely destroy the pro scene. League right now is not even hiding how much of a respected eSport it wants to be, which is why 90% of all patch changes happen due to the pro scene. In order for an eSport to do well, it has to be not boring, which means they can't allow off-meta strategies or champions that turn the pro scene into something predictable and boring.

The benefits of a meta is that it can be picked up easily by casual viewers/players, and that it can be better fine-tuned. I am a fervent meta-hater but I am fully aware of why it's never going to go away.

Also don't think this mastery system is aimed at us regular folks. This is so that Faker can do his custom emote with Zed for the cameras after he pentakills the enemy team.
Edited by ShadowKnight1224, Mar 11 2015, 03:53 PM.
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C Drive
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real time webcam
I don't care what it's made for, anything that rewards me for religiously playing Blitzcrank is wonderful in my book.
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Deleted User
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Reading the new patch, but so far the new skins are far more interesting to me. Archduke Nasus, Definitely Not Udyr, and the hella dank + sexy Order of the Banana Soraka. (ง ͠° ͟ل͜ ͡°)ง


Edit: and the Darius ult changes.
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Jpdaniel
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We've GOT to have GOLD
I just want the icon for Nami

Screw these DJ sona ones. I'll finally change from my Support icon to Nami and leave it be.


But yeah. I'm not sure what they mean by role and lane.
SMITE has a mastery system that's time-based, and that lets you play the god in ranked (ensuring people don't first-time gods in ranked), and you unlock skin to purchase (Only with their IP-equivalent.) I think that system has ups and downs and honestly, masteries seem very grindy, but rewrd you fairly. I honestly just play what I want and get masteries as they come. AT least it isn't like HotS, TBH. As long as it isn't gating skills
Edited by Jpdaniel, Mar 11 2015, 06:00 PM.
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AbiwonKenabi
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Sorcerer
C Drive
Mar 11 2015, 04:25 PM
I don't care what it's made for, anything that rewards me for religiously playing Blitzcrank is wonderful in my hook.
Fixed it for you.

I took the "where you play them" as "if you are Lulu support and you get 20/0/0, you sucked as support. If you are Lulu mid with the same score, you did great." Still sort of meta enforcing, but I think they trying to reward players that have an impact on the game but aren't kill machines. I think its great there is finally a goal for level 30s to work towards that isn't ranked.
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AbiwonKenabi
Mar 11 2015, 06:25 PM
I think its great there is finally a goal for level 30s to work towards that isn't ranked.
It also applies to summoners who are below 30, but above 5. Adds a bit more progression for everyone, not just 30s.
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Kaynunot
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Kuronan Estimare, Psionic Psion of House Estimare
CrazyMLC
Mar 11 2015, 04:26 PM
Reading the new patch, but so far the new skins are far more interesting to me. Archduke Nasus, Definitely Not Udyr, and the hella dank + sexy Order of the Banana Soraka. (ง ͠° ͟ل͜ ͡°)ง

Edit: and the Darius ult changes.
Can I make the joke that the Snoop Doge has a Pimp Cane? On another note, holy shit those Noxian Gullotine Changes! Riot please take all of my love! ALL OF IT! This is like, the best thing that happened to Darius since his ult got nerfed in the first place. Also loving that Nocturne Paranoia cooldown buff, now I can expect a gank from Nocturne... Maybe?

And these Texture Updates! 420 Praise It!
Edited by Kaynunot, Mar 11 2015, 08:38 PM.
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Tofuology
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Nya Nya~
I shall be the only one with a ranked up Poppy :3
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Mixizm
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Oh man, Champion Mastery. I can't think of any other MOBA's with this not already implemented.
Edited by Mixizm, Mar 12 2015, 01:05 AM.
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drmigit2
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Magus
Kuronan
Mar 11 2015, 08:38 PM
CrazyMLC
Mar 11 2015, 04:26 PM
Reading the new patch, but so far the new skins are far more interesting to me. Archduke Nasus, Definitely Not Udyr, and the hella dank + sexy Order of the Banana Soraka. (ง ͠° ͟ل͜ ͡°)ง

Edit: and the Darius ult changes.
Can I make the joke that the Snoop Doge has a Pimp Cane? On another note, holy shit those Noxian Gullotine Changes! Riot please take all of my love! ALL OF IT! This is like, the best thing that happened to Darius since his ult got nerfed in the first place. Also loving that Nocturne Paranoia cooldown buff, now I can expect a gank from Nocturne... Maybe?

And these Texture Updates! 420 Praise It!
Ugh, Darius buffs. Darius is just a champion who should never ever be buffed. His kit is the definition of oppressive and he really should not exist at all. Riot has put interest in a Darius rework and I think it's warranted. That champion is just disgusting.
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ShadowKnight1224
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Every day is Lissandra Appreciation Day
drmigit2
Mar 12 2015, 04:33 AM
Ugh, Darius buffs. Darius is just a champion who should never ever be buffed. His kit is the definition of oppressive and he really should not exist at all. Riot has put interest in a Darius rework and I think it's warranted. That champion is just disgusting.
Darius can never be too oppressive because he lacks mobility and has no innate way to shrug off CC. Plus, his pull's range is pretty short (if you're in range of his Q, you're in range of his pull, once you remember this, it's pretty easy to stay out of his reach).

So long as they don't give him any mobility or ability to shrug off CC, he'll be fine. Sure, laning against him will be even more awful than usual, but I personally don't care about the laning phase at all. Once teamfights roll around, he won't be able to reach the carries unless they grossly misposition (and if your carries do so, they will die regardless of whether there's a Darius on the enemy team or not). Besides, the changes may inspire people to build glass cannon full AD Darius, which is the best Darius to fight against because he dies instantly before he can deal any damage.
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C Drive
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ShadowKnight1224
Mar 12 2015, 05:23 AM
Plus, his pull's range is pretty short (if you're in range of his Q, you're in range of his pull, once you remember this, it's pretty easy to stay out of his reach).
I would have no problem with his pull if it didn't have such a buggy hitreg. If you're in the cone when the animation starts and you move out of it by the time the animation ends, via flash, dash, jump, skip, leap, walk, whathaveyou, you still get pulled. Which is stupid as shit. If I have the time to use flash or something to get out of it's hitbox before the effect activates, it should not pull me in.
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C Drive
Mar 12 2015, 10:06 AM
I would have no problem with his pull if it didn't have such a buggy hitreg. If you're in the cone when the animation starts and you move out of it by the time the animation ends, via flash, dash, jump, skip, leap, walk, whathaveyou, you still get pulled. Which is stupid as shit. If I have the time to use flash or something to get out of it's hitbox before the effect activates, it should not pull me in.
Darius's ult works the same way. If Darius didn't have that he'd be very weak - it's the only way he can catch people.

It means if he sees you use a movement ability he can use his pull to try and cancel it.
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Naggarok
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Full Stop.
"As far as I know the plan is for badges to NOT be retroactive."

Thus my thoughts summed up.
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ShadowKnight1224
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Every day is Lissandra Appreciation Day
C Drive
Mar 12 2015, 10:06 AM
I would have no problem with his pull if it didn't have such a buggy hitreg. If you're in the cone when the animation starts and you move out of it by the time the animation ends, via flash, dash, jump, skip, leap, walk, whathaveyou, you still get pulled. Which is stupid as shit. If I have the time to use flash or something to get out of it's hitbox before the effect activates, it should not pull me in.
That's because it's not a projectile. Thresh and Blitz have projectiles that they fire in a skillshot, and the tether behind the projectile is just a particle (which is why if you hook a Black Shielded target, Thresh/Blitz's tether sort of falls limp but doesn't disappear). Darius's pull is not a projectile, so you can't flash/dash away from it, because there's nothing that "hits" you. If you're within the area when the code checks for valid targets, you will get pulled.

The only way they could change this would be to make it so that the code checks for valid targets after Darius completes his casting animation, but I can foresee some wonkiness with that with animation-cancelling.
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Kaynunot
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Kuronan Estimare, Psionic Psion of House Estimare
ShadowKnight1224
Mar 12 2015, 05:23 AM
drmigit2
Mar 12 2015, 04:33 AM
Ugh, Darius buffs. Darius is just a champion who should never ever be buffed. His kit is the definition of oppressive and he really should not exist at all. Riot has put interest in a Darius rework and I think it's warranted. That champion is just disgusting.
Darius can never be too oppressive because he lacks mobility and has no innate way to shrug off CC. Plus, his pull's range is pretty short (if you're in range of his Q, you're in range of his pull, once you remember this, it's pretty easy to stay out of his reach).

So long as they don't give him any mobility or ability to shrug off CC, he'll be fine. Sure, laning against him will be even more awful than usual, but I personally don't care about the laning phase at all. Once teamfights roll around, he won't be able to reach the carries unless they grossly misposition (and if your carries do so, they will die regardless of whether there's a Darius on the enemy team or not). Besides, the changes may inspire people to build glass cannon full AD Darius, which is the best Darius to fight against because he dies instantly before he can deal any damage.
Uh... I REALLY need to note the Darius Ult changes are applied to his Final Rank. By the time Noxian Guillotines get Full Resets, you'll already be in the End-Game. Rank 2 will cost 50 Mana, and First Rank will cost 100, otherwise they aren't touching Darius' Kit. I wanted to say some stuff about why Darius Top kind of sucks right now honestly (against any HALF-ASSED OPPONENT WITH DASHES OR RANGE) but it's already been said.
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ShadowKnight1224
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Every day is Lissandra Appreciation Day
I wasn't talking about the changes at all. drmigit2 was talking about Darius and his kit in general, and my replied was addressing the champion as a whole, not really the changes per se. I don't mind Darius buffs because his kit comes with innate weaknesses that can't be fixed without a rework. Even if you make him a champion that wins lane 100% of the time, he is still going to be unable to do anything against mobile carries or competent supports, and top lane tanks will simply outscale him into the late game.
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drmigit2
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Magus
ShadowKnight1224
Mar 12 2015, 12:52 PM
I wasn't talking about the changes at all. drmigit2 was talking about Darius and his kit in general, and my replied was addressing the champion as a whole, not really the changes per se. I don't mind Darius buffs because his kit comes with innate weaknesses that can't be fixed without a rework. Even if you make him a champion that wins lane 100% of the time, he is still going to be unable to do anything against mobile carries or competent supports, and top lane tanks will simply outscale him into the late game.
Try playing any melee bruiser against Darius. You can't, it's awful. I was there when he initially got released and I still have nightmares about it. If you get into Darius' zone, you might as well just stop playing because he is going to kill you and there isn't much to do about it. When Darius is strong, the top lane is at its worst. It's true he struggles against Kennen and Lissandra, but there isn't really anyone else who he can't just ruin in lane. Darius is a champion who should never be buffed, he is just Yorick 2.0 with all of the same problems that the grave digger has. Only where Yorick will just push you out of lane, Darius will straight up kill you. Riot has acknowledged Darius' broken status and frankly, I wouldn't have a problem with them Olafing him until they can manage a rework, just like they did to Yorick.
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ShadowKnight1224
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Every day is Lissandra Appreciation Day
Well yes, Darius's kit is really good against bruisers and some melee assassins. That doesn't make him some horrendous abomination that needs to be cleansed from the game. Personally I don't play champions who NEED to win lane in order to become relevant, that strikes me as an extremely risky move. I personally prefer to play tanks or high-cc champions that shine in teamfights, and those are the kind of people that can easily lose lane against someone like Darius but still end up winning the game because he's literally nothing but short-ranged damage, while toplaners like Lissandra, Maokai and Malphite just end up becoming more useful than him by midgame.

I mean, is it truly that unhealthy for the game to have people like Riven, Pantheon, Darius, Yorick and other early game bullies? I think out of sheer champion diversity we ought to keep that niche alive and find a way to make it healthy and balanced within the rest of the game.
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